More Books:

Game Development 101
Language: en
Pages: 330
Authors: Nikhil Malankar
Categories: Computers
Type: BOOK - Published: 2022-03-19 - Publisher: Clever Fox Publishing

Ever been fascinated by the game development industry and wanted to have a job in this field? This book serves as a perfect starting point for you as it answers
ECGBL 2018 12th European Conference on Game-Based Learning
Language: en
Pages:
Authors: Dr Melanie Ciussi
Categories: Games & Activities
Type: BOOK - Published: 2018-10-04 - Publisher: Academic Conferences and publishing limited

Learn C++ by Making Games
Language: en
Pages: 476
Authors: Erik Yuzwa
Categories: Computers
Type: BOOK - Published: 2006-03 - Publisher:

Presents a guide to the C++ programming language through the use of game code and examples.
Making Games for Impact
Language: en
Pages: 252
Authors: Kurt Squire
Categories: Education
Type: BOOK - Published: 2021-10-26 - Publisher: MIT Press

Designing games for learning: case studies show how to incorporate impact goals, build a team, and work with experts to create an effective game. Digital games
Serious Games
Language: en
Pages: 303
Authors: Minhua Ma
Categories: Computers
Type: BOOK - Published: 2020-11-28 - Publisher: Springer Nature

This book constitutes the refereed proceedings of the 6th Joint International Conference on Serious Games, JCSG 2020, held in Stoke-on-Trent, UK, in November 20
Educational Gameplay and Simulation Environments: Case Studies and Lessons Learned
Language: en
Pages: 528
Authors: Kaufman, David
Categories: Computers
Type: BOOK - Published: 2010-01-31 - Publisher: IGI Global

"This book covers theoretical, social, and practical issues related to educational games and simulations, contributing to a more effective design and implementa
ECGBL2011-Proceedings of the 5th European Conference on Games Based Learning
Language: en
Pages:
Authors: Dimitris Gouscos
Categories:
Type: BOOK - Published: - Publisher: Academic Conferences and Publishing International

ECGBL2013-Proceedings of the 6th European Conference on Games Based Learning
Language: en
Pages: 656
Authors: Patrick Felicia
Categories: Computer simulation
Type: BOOK - Published: 2012 - Publisher: Academic Conferences Limited

Making Sense of Virtual Risks
Language: en
Pages: 424
Authors: Casper Harteveld
Categories: Computers
Type: BOOK - Published: 2012-12-01 - Publisher: IOS Press

Along with the rise of digital games over the past decades came an increased interest in using games for other purposes than entertainment. Although a few succe
Interactivity, Game Creation, Design, Learning, and Innovation
Language: en
Pages: 532
Authors: Anthony L. Brooks
Categories: Computers
Type: BOOK - Published: 2018-03-06 - Publisher: Springer

This book constitutes the proceedings of two conferences: The 6th International Conference on ArtsIT, Interactivity and Game Creation (ArtsIT 2017) and the Seco